CHSAA adds FIFA and Madden as newest titles as part of esports pilot

League of Legends Esports championship

(Kevin Keyser/

AURORA, Colo. — Today the Colorado High School Activities Association announced in partnership with PlayVS an expansion of its recognized esports title offerings to include FIFA 21 and Madden NFL 21 as part of its ongoing pilot process.

Two of the most popular sports titles in the world, FIFA and Madden boast real professional football and soccer players on their real professional teams. EA's long-running sport simulation franchises represent all of the excitement of the sports gamers know and puts them in the center of the action. These titles will join Rocket League and League of Legends as esports offerings during CHSAA's pilot program.

"We continue to see growing interest in esports in Colorado, and this second year of the pilot program has only reinforced that trend," said CHSAA's Ryan Casey, who is overseeing the esports pilot. "FIFA and Madden are wildly popular games, and have broad appeal across a wide range of students. So we are absolutely thrilled they will be offered as part of our esports pilot. We anticipate that these games will help increase the growth in esports here in Colorado."

"The NFHS Network is proud to support the addition of FIFA and Madden to the high school esports gaming portfolio," said NFHS Network Vice President, Mark Koski. "These are incredibly popular game titles among students — as our first sports titles — we will now offer a new kind of competition to our players and expand the appeal of our platform to a larger audience. We can't wait to recognize the first-ever FIFA and Madden high school state champions across the country."

Esports, in nature, allows players to compete in a hybrid of settings – from a computer lab, in-person at school or from a gaming console or PC/laptop at home – which will allow for optimal participation heading into an uncertain school year this fall. With PlayVS, CHSAA has been able to afford students even more opportunities to safely compete and hone their skills in STEM and team collaboration during the current COVID-19 crisis.